Hitbox visualization showing Robin's back aerial with the Levin sword.
Hitbox visualization showing Robin's back aerial with the Bronze sword.
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HitboxesEdit

Levin SwordEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 15% 0   40 93 0 5.0 1000 0.0 7.0 -1.0 1.0x 1.0x 0%               Shock  
1 0 15% 0   40 93 0 5.0 1000 0.0 2.0 -1.0 1.0x 1.0x 0%               Shock  
2 0 15% 0   40 93 0 4.0 22 -1.0 0.0 0.0 1.0x 1.0x 0%               Slash  
Late hit
0 0 5% 0   45 80 0 3.0 1000 0.0 8.0 0.0 1.0x 1.0x 0%               Shock  

Bronze SwordEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9% 0   40 93 0 2.5 1000 0.0 6.5 -1.0 1.0x 1.0x 0%               Slash  
1 0 9% 0   40 93 0 2.5 1000 0.0 2.0 -1.0 1.0x 1.0x 0%               Slash  
2 0 9% 0   40 93 0 2.5 22 -1.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

AttackEdit

Levin clean hit 9-10
Levin late hit 11-16
Bronze hit 9-10
Ending autocancel 32-
Interruptible 46
Animation length 58
Levin sword                                                                                                                    
Bronze sword                                                                                                                    
Autocancel                                                                                                                    

Landing lagEdit

Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible