Hitbox visualization showing Ridley's down tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Ridley sweeps the ground in front of him with his tail. Like most moves involving his tail it has a sweet spot at the barbed tip which deals more damage. Covers a very large area in front of Ridley, outranging even his forward tilt and being fairly disjointed thanks to Ridley's tail hurtbox. Its knockback angle allows for combos into most of his aerial attacks, or even up tilt against larger targets at low percentages. These attributes make it a reliable combo starter at lower percentages as well as a decent tool for poking at opponents in neutral, although forward tilt fulfills the latter niche better by being overall safer on shield, especially if sweetspotted.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.0% 0   Standard 65 80 0   4.5 top 0.0 3.8 22.0 to 5.5 1.0× 1.0× 0%               Kick   All All            
1 0 0 9.0% 0   Standard 65 80 0   4.5 top 0.0 3.8 28.5 to 27.5 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Hitboxes 9-11
Interruptible 31
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible