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Reverse

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Revision as of 03:09, April 23, 2019 by SnorlaxMonster (talk | contribs)
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This article is about the effect. For the technique in Melee, see pivoting. For the technique in all four games, see B-sticking.

Reverse is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. A fighter hit by a reverse attack is forcibly turned around to face the opposite direction instead of flinching.

A fighter flipped by a reverse attack turns away from the screen and assumes a mirrored stance, showing their back side, the reverse effect being the only way to see this pose.

While hitboxes with the reverse effect generally do not cause knockback, there are situations where they can boost the momentum of an airborne character. Reverse attacks typically also reflect projectiles, but this is solely a design convention and is not a property of the reverse effect.

In Super Smash Bros. Ultimate, due to Ryu and Ken always facing their opponent in 2-player battles, if one of them is flipped by a reverse attack in a 2-player battle, they immediately turn back to face their opponent again.

List of reverse attacks

By characters

Character Move(s) Games
Dr. Mario Super Sheet Super Smash Bros. MeleeSuper Smash Bros. 4Super Smash Bros. Ultimate
Breezy Sheet Super Smash Bros. 4
Jigglypuff Spinphony
Mario Cape Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Gust Cape Super Smash Bros. 4
Mii Swordfighter Reversal Slash Super Smash Bros. 4Super Smash Bros. Ultimate
Olimar Dizzy Whistle Super Smash Bros. 4
Pit Mirror Shield Super Smash Bros. Brawl
Zelda Nayru's Rejection Super Smash Bros. 4

By items

Character Move(s) Games
Poké Ball Pokémon Ditto: Transform (if the summoner possesses reversing attacks) Super Smash Bros. Ultimate