Rematch: Revision history

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Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

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August 6, 2020

  • curprev 16:4216:42, August 6, 2020CanvasK talk contribs 3,503 bytes +18 Turns out more players gives *more* SP. Y'all remember multiplayer spirit battles, right? With all your friends who somehow like spirits?... back to the spreadsheets. Score is not affected thankfully undo

August 4, 2020

  • curprev 21:0521:05, August 4, 2020CanvasK talk contribs 3,485 bytes −51 I'm not sure if max score should be documented but for ref, by summing every battle power: 515,510,000 base game; 546,890,000 ≤8.0.0; 550,620,000 8.0.0 & the OCTOPATH event. I'd add @g1mariomiyamoto as a ref but he doesn't mention the lack of rewards undo
  • curprev 20:2920:29, August 4, 202098.145.31.22 talk 3,536 bytes +106 Added information previously unknown about receiving a max score on all spirit rematches. Do not know how to link the information, but it can be found at https://twitter.com/g1mariomiyamoto/status/1290804233294364672?s=21 undo Tag: Mobile edit

July 30, 2020

July 29, 2020

  • curprev 13:1313:13, July 29, 2020CanvasK talk contribs 3,350 bytes +706 Once I offset the "point of inflection" to the origin everything started to click. Not a fan of the 'o' formula but "it just works"--Todd Howard. I'll recheck if styles or battle items affect SP later undo

July 13, 2020

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July 5, 2020

  • curprev 10:1110:11, July 5, 2020CanvasK talk contribs 2,029 bytes +3 Cleaning and giving more detail on the formula. Changed 'p' to 'b' (for battle) because SP uses the (p)rimary spirit's (p)ower and it will make more sense to save 'p' for that when it is worked out undo
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