Hitbox visualization showing R.O.B.'s down smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-2
0 0 0 3.5% 0   Standard 20 20 0   4.0 top 0.0 5.5 -3.0 to 3.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 3.0% 0   Standard 20 20 0   4.0 top 0.0 5.5 -13.0 to 13.0 1.0× 1.0× 0%               Punch   All All            
Hit 3
0 0 0 5.0% 0   Standard 37 160 0   5.0 body -1.5 0.0 13.0 to -13.0 2.0× 1.0× 0%               Punch   All All            

TimingEdit

Charges between 3-4
Hits 1-2 7-8, 11-12
Hit 3 16
Interruptible 46
Animation length 55
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible