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Pyra (SSBU)/Forward smash

Hitbox visualization showing Pyra's forward smash.
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OverviewEdit

Pyra performs Flare Smash, a two-handed downward-arcing flaming slash in front of her. It is her slowest smash attack (coming out on frame 20) and has high ending lag, but it has very good horizontal range and is extremely powerful for an attack of its kind. It can be comboed into from her down aerial at mid percentages for a highly effective KO confirm.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 20.0% 0   Forward 70 76 0   3.5 top 0.0 12.0 8.0 1.35× 1.0× 0%               Fire   All All            
1 0 0 20.0% 0   Forward 70 76 0   3.0 top 0.0 17.0 10.0 1.35× 1.0× 0%               Fire   All All            
2 0 0 20.0% 0   Forward 70 76 0   2.5 top 0.0 19.0 11.5 1.35× 1.0× 0%               Fire   All All            
3 0 0 20.0% 0   Forward 70 76 0   2.0 top 0.0 19.0 11.5 1.35× 1.0× 0%               Fire   All All            
4 0 0 20.0% 0   Forward 70 76 0   3.0 top 0.0 8.0 5.5 1.35× 1.0× 0%               Fire   All All            
Mid hit
0 0 0 20.0% 0   Forward 70 76 0   3.5 top 0.0 7.0 12.0 1.35× 1.0× 0%               Fire   All All            
1 0 0 20.0% 0   Forward 70 76 0   3.0 top 0.0 9.0 16.0 1.35× 1.0× 0%               Fire   All All            
2 0 0 20.0% 0   Forward 70 76 0   2.5 top 0.0 11.0 20.0 1.35× 1.0× 0%               Fire   All All            
3 0 0 20.0% 0   Forward 70 76 0   2.0 top 0.0 13.0 23.5 1.35× 1.0× 0%               Fire   All All            
4 0 0 20.0% 0   Forward 70 76 0   3.0 top 0.0 5.0 7.0 1.35× 1.0× 0%               Fire   All All            
Late hit
0 0 0 20.0% 0   Forward 70 76 0   5.0 top 0.0 4.0 13.0 1.35× 1.0× 0%               Fire   All All            
1 0 0 20.0% 0   Forward 70 76 0   4.5 top 0.0 4.0 20.0 1.35× 1.0× 0%               Fire   All All            
2 0 0 20.0% 0   Forward 70 76 0   2.5 top 0.0 2.0 25.0 1.35× 1.0× 0%               Fire   All All            
3 0 0 20.0% 0   Forward 70 76 0   2.0 top 0.0 7.0 27.0 1.35× 1.0× 0%               Fire   All All            
4 0 0 20.0% 0   Forward 70 76 0   3.0 top 0.0 2.0 5.5 1.35× 1.0× 0%               Fire   All All            

Aesthetic effectEdit

Uniquely from other smash attacks, albeit with no practical gameplay effect, the move briefly leaves magma particles on the ground when Pyra slams the sword down. The collision detection for this effect is coded in Pyra's character files, checking ground with a length of 5 units and X/Y offsets [20, 3] from her position.

TimingEdit

Charges between 5-6
Hitboxes 20, 21, 22-23
Interruptible 68
Animation length 112
                                                                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible

TriviaEdit

 
Pyra performing her forward smash, as shown by the Move List.

Similar movesEdit