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Poké Ball

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Poké Ball
Ssbbitemspokeball.jpg
Artwork of a Poké Ball in Brawl.
Universe Pokémon
Appears in SSB
Melee
Brawl
SSB4
Item class Throwing/Summoning
Article on Bulbapedia Poké Ball
When thrown, the ball opens up, and a Pokémon™ pops out. The Pokémon that appears is random; it performs its special skill then leaves.
Super Smash Bros. instruction booklet description

The Poké Ball (モンスターボール, Monster Ball) is an item from the Pokémon series.

When thrown, it releases a random Pokémon. Each Pokémon has a different effect, such as attacking the thrower's opponents, changing the properties of the stage, and inducing status effects. Since Brawl, the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the games and anime), thus alerting players to its presence even if it appears off screen.

The Pokémon available change between games, with every new release adding several Pokémon which tend to come from the most recent generations. Not every Pokémon returns in subsequent games, some being replaced in function by newer Pokémon and some others disappearing completely.

Another version of the Poké Ball, the Master Ball, was introduced in Smash 4, which has the same function as the Poké Ball but only releases legendary Pokémon, with a couple exceptions.

In the first Super Smash Bros., up to 4 Poké Balls can be on-screen at the same time; this number was increased to 12 in Melee. However, it was reduced to 3 in Brawl and Smash U. In Smash 3DS the limit is only 1, perhaps due to limited rendering power.

Non-item Poké Balls appear during the on-screen appearances of several playable Pokémon in every game except for Melee, and are thrown by the Pokémon Trainer for his Pokémon Change.

The Poké Ball serves as the symbol for the Pokémon series.

Damage

In SSB4, damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at greater distance. However, in most cases, the Poké Ball either does fixed damage, or doesn't even hit.

SSB Melee Brawl SSB4
Throw 16% 13% 13% 13%
Up tilt throw 17% 12% 12% 12-15%
Down tilt throw 13% 15% N/A 15%
Dash throw 21% 15% 15% 15%
Forward smash throw 20% 16% 13% 16%
Up smash throw 21% 12% 12% 15-18%
Down smash throw 13% 19% N/A 19%
Aerial throw 18% 15% 15% 13%
Aerial drop N/A 12% 12% 5-12%
Aerial up tilt throw 20% 12% 12% 13-15%
Aerial down tilt throw 21% 15% 15% 12%
Aerial forward smash throw 21% 15% 15% 13%
Aerial up smash throw 24% 12% 12% 12-15%
Aerial down smash throw 24% 15% 15% 12-15%

List of Poké Ball Pokémon

Pokémon in these tables are listed by their order in the National Pokédex.

Super Smash Bros.

Unlike later games, all Poké Ball Pokémon are depicted as 2D 16-bit sprites.

Pokémon Rarity Move Description Damage
Charizard Common Flamethrower Charizard scorches opponents with intense flames, alternating between left and right. 6% per hit
Blastoise Common Hydro Pump Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result. 6% per hit
Beedrill Common Take Down The summoned Beedrill flies off screen and returns within a reckless swarm of them. 12% per hit
Clefairy Common Metronome Clefairy uses one of the other moves of the other Pokémon. -
Meowth Common Pay Day Meowth hurls numerous coins in various directions. 6% per hit
Onix Common Rock Slide Onix travels to the top of the screen and unleashes an avalanche of boulders. 12% per hit
Hitmonlee Common Jump Kick Hitmonlee will attempt to perform a powerful kick on the nearest opponent. 24%
Koffing Common Smog Koffing will juggle and damage opponents caught within its filthy gas. 3% per hit
Chansey Common Softboiled Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives. 22% (explosive egg)
Goldeen Common Splash Goldeen flops on the ground, causing no damage in the process. 0%
Starmie Common Swift Starmie flies to the nearest opponent and shoots them with star-shaped rays. 3% per hit
Snorlax Uncommon Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 22%
Mew Rare Fly Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus points. 0%

Super Smash Bros. Melee

Pokémon Rarity Move Description Damage
Venusaur Common Earthquake Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on Saffron City. 18%
Charizard Common Flamethrower Charizard scorches opponents with intense flames, alternating between left and right. 2% per hit
Blastoise Common Hydro Pump Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result. 8% per hit
Clefairy Common Metronome Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct. -
Electrode Uncommon Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second. 30%
Weezing Rare Smog Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to Koffing. 3% per hit
Chansey Common Softboiled Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode. -
Goldeen Common Splash Goldeen flops on the ground, causing no damage in the process. 0%
Staryu Common Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of Starmie. 1% per hit
Snorlax Uncommon Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 20%
Articuno Rare Icy Wind Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. 25%
Zapdos Rare ThunderShock Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move. 81% max.
Moltres Rare Fly Moltres will fly off the stage, damaging opponents it comes in contact with. It previously appeared as an aesthetic cameo on Saffron City. 40%
Mew Rare Fly Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus points. 0%
Chikorita Common Razor Leaf Chikorita releases a flurry of leaves in a horizontal trajectory. 4% per hit
Cyndaquil Common Flamethrower Cyndaquil unleashes powerful flames from its back. 2% per hit
Togepi Uncommon Metronome Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed. -
Bellossom Common Sleep Powder Bellossom causes opponents within its range to fall into a deep sleep. 0%
Marill Common Tackle Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage. 1% per hit
Unown Uncommon Take Down The summoned Unown flies off screen and returns in a hazardous swarm. It is the successor to Beedrill. 5% per hit
Wobbuffet Common Counter Wobbuffet acts as punching-bag. It will deal back the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet. -
Scizor Uncommon Metal Claw Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage. 15% per hit
Porygon2 Common Tackle Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it comes in contact with in the opposite direction. 25%
Raikou Rare Spark Raikou will occasionally unleash sparks of electricity that shock opponents within its range. 25% per hit
Entei Rare Fire Spin Entei produces a massive pillar of fire, trapping opponents within its vertical range. 72% max.
Suicune Rare Blizzard Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range. 36% max.
Lugia Rare Aeroblast Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. 20% per hit
Ho-Oh Rare Sacred Fire Similar Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. 2% per hit
Celebi Rare Fly Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result. 0%

Ditto was also planned, but cannot appear from a Poké Ball in the final game. It was originally intended to transform into its summoner and fight alongside them as an AI; however this was removed supposedly due to programming difficulties. Ditto is still accessible through hacking, but it just cries its Japanese name "Metamon!" and then disappear.

Super Smash Bros. Brawl

Pokémon Relative frequency Move Description Maximum damage
Meowth 30 Pay Day Meowth returns after having been absent from Melee. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. 66%
Electrode 40 Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having OHKO power). It will occasionally fail to detonate, making it available to be thrown as a projectile. 45%
Goldeen 40 Splash Goldeen flops on the ground, causing no damage in the process. 0%
Staryu 30 Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. 38%
Snorlax 30 Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 33%
Moltres 4 Fly Moltres will fly off the stage, but it will damage opponents it comes in contact with. 40%
Mew 0 Fly Mew gracefully flies off the stage. It is extremely rare and spawns a collectible CD. If all music has been unlocked, it will spawn a sticker instead. 0%
Chikorita 30 Razor Leaf Chikorita releases a flurry of leaves in a horizontal trajectory. 8%
Togepi 20 Metronome Togepi will randomly use one of five moves: SmokeScreen, Earthquake, Powder Snow, Sleep Powder, or Leech Seed. -
Bellossom 30 Sweet Scent Bellossom causes opponents within its range to fall into a deep sleep. 0%
Wobbuffet 30 Counter Wobbuffet acts as punching-bag. It will deal back the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet. -
Entei 5 Fire Spin Entei produces a massive pillar of fire, trapping opponents within its vertical range. 72%
Suicune 4 Aurora Beam Suicune shoots a powerful horizontal beam. It has the potential to OHKO an opponent. 35%
Lugia 3 Aeroblast Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is an OHKO move. -
Ho-Oh 3 Sacred Fire Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. 80%
Celebi 0 Fly Celebi gracefully flies off the stage and leaves a trail of trophies behind it. 0%
Torchic 30 Fire Spin Strong flames radiate from Torchic. 40%
Gardevoir 30 Reflect Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks. 0%
Gulpin 30 Swallow Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released. 22%
Metagross 30 Earthquake Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to Venusaur. 104%
Latias & Latios 30 Steel Wing One of the two Eon Pokémon is summoned and flies off screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own franchise. They are the successors to Unown. 50%
Kyogre 5 Hydro Pump Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen. It usually causes an OHKO. 0%
Groudon 5 Overheat Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid. 30%
Jirachi 0 Fly Jirachi quietly flies off the stage, leaving a trail of stickers behind it. 0%
Deoxys 3 Hyper Beam Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy. Deoxys has the potential to OHKO opponents. 38%
Piplup 30 Surf Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off screen, giving it the potential to OHKO opponents. -
Bonsly 30 Tackle Bonsly is unique in that it can be picked up and thrown as a heavy projectile. When not being held, Bonsly will harmlessly walk back and forth across the stage. 30%
Munchlax 30 Pickup The prevolution of Snorlax. Munchlax will idly walk across the stage. However, it will run towards items once they have spawned and eat them. It will never eat an Assist Trophy, Poké Ball, or Smash Ball. 0%
Weavile 30 False Swipe Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. 28%
Manaphy 4 Heart Swap Manaphy uses its signature move to temporarily swap the characters. 0%

Pokémon with a given frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system. It should also be noted that at the time that this game was made, there were only 493 Pokémon, probably resulting in the variable of the Pokémon appearing.

Super Smash Bros. 4

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Pokémon Relative frequency Move Description Maximum damage
Meowth - Pay Day Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents. 284%
Electrode - Explosion Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second. It will occasionally fail to detonate, making it available to be thrown as a projectile. 30%
Goldeen - Splash Goldeen flops on the ground, causing no damage in the process. 0%
Staryu - Swift Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. 38%
Eevee - Take Down Eevee slams its body into opponents. 40%
Snorlax - Body Slam Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. 78%
Moltres - Fly Moltres will fly off the stage, but it will damage opponents it comes in contact with. 160%
Mew - Fly Mew gracefully flies off the stage, dropping treasures as it goes. 0%
Togepi - Metronome Togepi will randomly use one of five moves: SmokeScreen, Earthquake, Powder Snow, Sleep Powder, or Leech Seed. 40%
Bellossom - Sweet Scent Bellossom causes opponents within its range to fall into a deep sleep. 3%
Entei - Fire Spin Entei produces a massive pillar of fire, trapping opponents within its vertical range. -
Suicune - Aurora Beam Suicune shoots a powerful horizontal beam. 73%
Lugia - Aeroblast Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. 270%
Gardevoir - Reflect Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks. 0%
Metagross - Earthquake Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. 48%
Latias & Latios - Steel Wing One of the two Eon Pokémon is summoned and flies off screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned. 70%
Kyogre - Hydro Pump Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. It usually causes an OHKO. 32%
Deoxys - Hyper Beam Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy. -
Abomasnow - Blizzard;
Ice Punch
Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch. 66%
Palkia - Spacial Rend Palkia will use its signature move to flip the perception of the stage, similar to Skull Kid. It previously appeared on the Spear Pillar stage. 10% per hit
Giratina - Dragon Breath Giratina will unleash a powerful whirlwind that will push opponents off-screen. 2% per hit
Darkrai - Dark Void Darkrai causes nearby oppponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability. 34%
Arceus - Gravity Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed in an OHKO. 0%
Victini - Victory Star Victini will boost the attack power of its summoner as well as granting super armor. 0%
Snivy - Razor Leaf Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to Chikorita. 84%
Oshawott - Surf Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off screen, giving it the potential to OHKO opponents. It is the successor to Piplup. -
Zoroark - Fury Swipes Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the stage and rapidly slash them, and after a while, meteor smash them back down and disappear. Similar to Greninja's Final Smash. 38%
Kyurem - Icy Wind Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range. 12% per hit
Keldeo - Secret Sword Keldeo appears in its Resolute form. It leaps and performs a large slash with its horn. 198%
Meloetta - Echoed Voice Meloetta attacks with sound waves that bounce across the stage. 12% per hit
Genesect - Techno Blast Genesect fires a beam from the cannon on its back. The blast can break through walls. 124%
Chespin - Seed Bomb Chespin releases a flurry of explosive seeds. 110%
Fennekin - Incinerate Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage. 148%
Fletchling - Peck Fletchling will hop across the stage, damaging opponents with its potent beak. 88%
Spewpa - Stun Spore When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in range of Spewpa's spores, they will not be affected. 27%
Gogoat - Take Down Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack. 15% per hit
Swirlix - Cotton Spore When an opponent is caught by Cotton Spore, they move slower than normal. 0%
Inkay - Topsy-Turvy Inkay attacks the ground, causing grounded opponents to trip. 25%
Dedenne - Discharge Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise. 29%
Xerneas - Geomancy Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner. 0%

Trophy information

Melee

Poké Ball trophy from Super Smash Bros. Melee.
Trophy in Melee.
Poké Ball

These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.

Game Boy: Pokémon Red & Blue

Brawl

File:Pokeball Trophy.jpg
Trophy in Brawl.
Poké Ball

An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.

Game Boy: Pokémon Red/Blue
Nintendo DS: Pokémon Diamond/Pearl

SSB4

The Poké Ball trophy appears in both versions of the game. In Super Smash Bros. for Wii U it is part of the Pokémon Gold & Pokémon Silver Trophy Box.

Trophy in for 3DS.
Trophy in for Wii U.
Poké Ball
North America An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
Europe A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
Game Boy: Pokémon Red and Pokémon Blue (09/1998)
3DS: Pokémon X and Pokémon Y (10/2013)

Origin

File:Pokeball X & Y.jpg
A Poké Ball in Pokémon X/Y, having just caught a wild Pokémon.

Poké Balls are the most important items in the core Pokémon games and several spin-offs, where they are used by Pokémon Trainers to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exists, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light.

From Brawl onwards, the unique sound that a Poké Ball makes when it lands is taken directly from the Pokémon anime, after which it was also added into further installments of each Pokémon game.

Gallery

Trivia

  • The chance of encountering specific legendary Pokémon in the games of the series has varied depending on the number of Pokémon available in the main Pokémon series upon the Smash game's release.
    • Mew has a 1 out of 151 chance of appearing in Super Smash Bros., referencing the number of Pokémon available in Generation I.
    • Mew and Celebi each have a 1 out of 251 chance of appearing in Melee, referencing the number of Pokémon available in Generation II.
    • Mew, Celebi, and Jirachi each have a 1 out of 493 chance of appearing in Brawl, referencing the number of Pokémon available in Generation IV.
    • Mew has a 1 out of 720 chance of appearing in Smash 4, one less than the number of Pokémon available in Generation VI. This may have been due to Volcanion not having been revealed until way after the game's release.
  • In Melee's Training Mode legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
  • Mew, Goldeen, Snorlax and Charizard are the only four Poké Ball Pokémon to appear in all four Super Smash Bros. games. Charizard and Moltres appear in some capacity in every game, with Charizard being playable in Brawl and Smash 4 and Moltres occasionally appearing in the background of Saffron City.
  • In Super Smash Bros. Melee, all Poké Ball Pokémon models are reused from Pokémon Stadium and Pokémon Stadium 2. In Super Smash Bros. Brawl, all Poké Ball Pokémon models are reused from Pokémon Colosseum, Pokémon XD: Gale of Darkness, and Pokémon Battle Revolution. Super Smash Bros. 4 is the first Smash game to use original Poké Ball Pokémon models.
  • Every Generation IV Pokémon introduced in Brawl had its Poké Ball role removed in Smash 4, with only Manaphy being changed into a stage hazard in the Kalos Pokémon League.
  • Smash 4 is the first game to have:
    • A summonable Ghost-type Pokémon.
    • A summonable Fire-type Pokémon that does not use a move with the flame effect.
    • A summonable Grass-type Pokémon that uses a move with no elemental effects.
    • At least two summonable Dark-type Pokémon.
    • A summonable Pokémon that can use two moves in the same game.
    • A summonable legendary Pokémon with a signature move that instead uses a different move.
    • No summonable Poison-types.
  • Although no two of the same Pokémon can appear in a battle at the same time in for Wii U, this is possible in Training Mode.

External links