Pit (SSBU)/Side special
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Overview
Hitboxes
Grounded
Aerial
Timing
Grounded
The move can drop Pit off edges during frames 16-35.
Super armor | 11-26 |
---|---|
Inert hitbox | 16-35 |
Reflection | 16-35 |
Interruptible | 80 |
Animation length | 104 |
Aerial
Pit can grab ledges from both sides during any portion of the move.
Super armor | 11-26 |
---|---|
Inert hitbox | 19-35 |
Reflection | 19-35 |
Interruptible | 105 |
Animation length | 114 |
Grounded hit
Reflection | 1-4 |
---|---|
Hitbox | 2-4 |
Interruptible | 50 |
Animation length | 90 |
Aerial hit
On frame 4, the move applies momentum of 0.5 backward (in units of distance per frame) and 2.5 upward, even if the hitbox does not hit anything. Pit can grab ledges from both sides during any portion of the move.
Reflection | 1-5 |
---|---|
Hitbox | 2-5 |
Interruptible | 52 |
Animation length | 67 |
Landing lag
This applies to the aerial version either when missed or after a hit.
Animation length | 30 |
---|
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Reflect |
Armour |
Interruptible |
Parameters
Move
Distance multiplier | 1.2 |
---|---|
Speed multiplier on hit | 0.5 |
Landing lag | 30 frames |
Reflector
Unlike other reflectors, Upperdash Arm keeps a reflected projectile's remaining lifetime instead of resetting it, and thus does not have a lifetime multiplier. It also reflects them at an angle of 50° rather than simply reversing their trajectory.
Bone | top |
---|---|
Offsets | [0, 8, 7.5] |
Size | 6.5u |
Damage threshold | 50% |
Reflection angle | 50° |
Damage multiplier | 1 |
Speed multiplier | 1 |
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