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Pichu (SSBU)/Neutral aerial

Hitbox visualization showing Pichu's neutral aerial.
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OverviewEdit

Update HistoryEdit

  11.0.0

  •   Neutral aerial makes Pichu's ears intangible during the clean hit.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 7.0% 0   Standard 20 112 0   4.0 neck 5.0 to 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 5.0% 0   Standard 0 112 0   4.0 neck 5.0 to -1.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Ear intangibility 3-9
Clean hit 3-9
Late hit 10-27
Ending autocancel 35-
Interruptible 40
Animation length 41
Ears                                                                                   
Hitboxes                                                                                   
Autocancel                                                                                   

Landing lagEdit

Interruptible 8
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Autocancel
 
Intangible
 
Interruptible