SSBU Icon.png

Pichu (SSBU)/Forward throw

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Pichu forward throw hurtbox and hitbox visualization
PichuFThrowSSBU.gif

OverviewEdit

Update HistoryEdit

  3.1.0

  •   It causes more recoil damage (0.5% → 0.8%).

  11.0.0

  •   It causes less recoil damage (0.8% → 0.5%).

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-4
0 0 0 1.5% 0   Forward 0 100 0   5.5 top 0.0 8.5 4.7 0.0× 1.0× 0%               Electric   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 6.0%   Forward 45 110 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

TimingEdit

Pichu receives 0.5% recoil damage on frame 11.

Invincibility 1-27
Hits 1-4 11-14, 15-18, 19-22, 23-26
Throw Release 27
Interruptible 44
Animation length 59
                                                                                                                     
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible