Hitbox visualization showing Pikachu's up tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 6% 0   20 120 0 1.953 43 0.0 0.0 0.0             Kick
1 0 6% 0   25 120 0 2.7342 43 1.1718 1.5624 -0.9765             Kick
2 0 6% 0   25 120 0 3.5154 43 5.859 3.210732 -2.9295             Kick

TimingEdit

Hitbox 7-14
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox