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Pichu (SSBM)/Forward tilt

Pichu's forward tilt hitbox visualizations.
PichuFTiltUpSSBM.gif
Pichu F-tilt.gif
PichuFTiltDownSSBM.gif
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OverviewEdit

Pichu’s Forward tilt is made somewhat redundant by its Down tilt, which has overall more desirable frame data and hit box placement. Regardless, Forward tilt is one of Pichu’s few lingering moves that do not inflict recoil damage, or are multi hit.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Angled up
0 0 9% 0   10 100 0 4.655952 41 0.0 0.0 0.0             Kick
1 0 9% 0   10 100 0 4.655952 35 0.0 0.0 0.0             Kick
2 0 9% 0   10 100 0 2.991996 4 0.0 0.0 0.0             Kick
Angled forward
0 0 8% 0   10 100 0 4.655952 41 0.0 0.0 0.0             Kick
1 0 8% 0   10 100 0 4.655952 35 0.0 0.0 0.0             Kick
2 0 8% 0   10 100 0 2.991996 4 0.0 0.0 0.0             Kick
Angled down
0 0 7% 0   10 100 0 4.655952 41 0.0 0.0 0.0             Kick
1 0 7% 0   10 100 0 4.655952 35 0.0 0.0 0.0             Kick
2 0 7% 0   10 100 0 2.991996 4 0.0 0.0 0.0             Kick

TimingEdit

Hitbox 5-14
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox