Hitbox visualization showing Pikachu's down smash.
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OverviewEdit

Particularly due to its invincibility, Pichu's Down smash is sometimes a good choice for gimping an off stage opponent.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 13% 0   30 70 0 3.5154 0 0.0 4.6872 12.8898             Punch
1 0 13% 0   30 70 0 3.5154 0 0.0 4.2966 0.0             Punch
2 0 13% 0   30 70 0 3.5154 0 0.0 4.6872 -12.8898             Punch

TimingEdit

Charges between 5-6
Intangibility 7-10
Hitboxes 7-13
Interruptible 51
Animation length 54
                                                                                                           
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible