Hitbox visualization showing Pac-Man's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 10.0% 0   Standard 13 100 0   4.4 legr 1.2 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 13 100 0   5.5 kneer 2.2 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

The move temporarily shifts Pac-Man's position upward when used.

Initial autocancel 1
Hitboxes 9-16
Ending autocancel 32-
Interruptible 37
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Interruptible 11
Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible