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Pac-Man (SSBU)/Neutral attack/Hit 1

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Hitbox visualization showing Pac-Man's first jab.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 2.0% 0   Forward 25 25 0   1.5 top 0.0 7.5 5.0 1.6× 1.0× 0%               Punch   All All             +4 frames
1 0 0 2.0% 0   Forward 20 25 0   1.7 top 0.0 7.5 8.0 1.6× 1.0× 0%               Punch   All All             +4 frames
2 0 0 2.0% 0   Forward 20 15 0   2.0 top 0.0 7.5 11.0 1.6× 1.0× 0%               Punch   Fighter only All             +4 frames
3 0 0 2.0% 0   Forward 20 15 0   2.0 top 0.0 7.5 11.0 1.6× 1.0× 0%               Punch   All All             +4 frames

TimingEdit

Hitboxes 4
Continuability window 7-30
Consecutive jab frame 10
Interruptible 20
Animation length 33
                                                                 
                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible