Hitbox visualization showing Pac-Man's down tilt.
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ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.0% 0   Forward 65 50 0   4.0 top 0.0 3.6 5.5 1.0× 1.0× 0%               Punch   All All            


Hitboxes 7-9
Interruptible 27
Animation length 40
Legend (1 square = 1 frame)
Lag time