SSBU Icon.png

Pac-Man (SSBU)/Dash attack

Hitbox visualization showing Pac-Man's dash attack.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Windbox
0 1 4 0.0% 0   Forward 0 100 12   5.0 pizzapacman 0.0 3.0 0.0 0.0× 1.0× 0%               None   No item All            
Hits 1-3
0 0 0 2.0% 0   Forward 45 15 0   5.5 pizzapacman 0.0 5.0 0.0 0.6× 1.0× 0%               Slash   All All            
Hit 4
0 0 0 4.0% 1.0   Forward 100 65 0   7.0 pizzapacman 0.0 5.0 0.0 2.0× 1.0× 0%               Slash   All All            

TimingEdit

Windbox 3-9 (rehit rate: 4)
Hits 1-3 10-11, 19-20, 28-29
Hit 4 37
Interruptible 46
Animation length 77
                                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Flinchless hitbox
 
Interruptible