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Pac-Man (SSBU)/Back aerial

Hitbox visualization showing Pac-Man's back aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 11.8% 0   Backward 10 100 0   4.5 kneer 4.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 11.8% 0   Backward 10 100 0   5.9 legr 1.6 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 7.0% 0   Backward 7 90 0   4.5 kneer 4.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 7.0% 0   Backward 7 90 0   5.3 legr 1.6 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-8
Clean hit 9-11
Late hit 12-16
Ending autocancel 36-
Interruptible 41
Animation length 44
                                                                                       
                                                                                       

Landing lagEdit

Interruptible 14
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible