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Olimar (SSBU)/Neutral aerial

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Hitbox visualization showing Olimar's neutral aerial.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-4
0 0 0 1.5% 0   Standard 40 30 0   3.0 trans 0.0 3.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 1.5% 0   Standard 30 30 0   2.0 trans 0.0 6.5 -4.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 1.5% 0   Standard 30 80 0   2.0 trans 0.0 6.5 4.0 1.0× 1.0× 0%               Kick   All All            
3 0 0 1.5% 0   Standard 30 100 7   3.0 trans 0.0 9.5 0.0 1.0× 1.0× 0%               Kick   All All            
Hit 5
0 0 0 2.0% 0   Standard 50 150 0   4.0 trans 0.0 3.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 2.0% 0   Standard 50 150 0   3.0 trans 0.0 6.5 -4.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 2.0% 0   Standard 50 150 0   3.0 trans 0.0 6.5 4.0 1.0× 1.0× 0%               Kick   All All            
3 0 0 2.0% 0   Standard 50 150 0   4.0 trans 0.0 9.5 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Hits 1-4 7-8, 11-12, 15-16, 19-20
Hit 5 23-24
Ending autocancel 34-
Interruptible 54
Animation length 53
                                                                                                         
                                                                                                         

Landing lagEdit

Interruptible 14
Animation length 31
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible