OverviewEdit

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HitboxesEdit

Red PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Clean hit
0 0 0 13% 1   Forwards 30 97 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Burn                         11111111111111
Late hit
0 0 0 10% 1   Forwards 22 95 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Burn                         11111111111111

Yellow PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Clean hit
0 0 0 11% 1   Forwards 30 100 0 6.0 9 0.0 0.0 0.0 1.0x 1.0x 40%               Shock                         11111111111111
Late hit
0 0 0 8% 1   Forwards 10 100 0 6.0 9 0.0 0.0 0.0 1.0x 1.0x 40%               Shock                         11111111111111

Blue PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Clean hit
0 0 0 12% 1   Forwards 30 100 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Punch                         11111111111111
Late hit
0 0 0 9% 1   Forwards 10 100 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Punch                         11111111111111

White PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Clean hit
0 0 0 6% 1   Forwards 30 100 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Punch                         11111111111111
Late hit
0 0 0 4% 1   Forwards 10 100 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Punch                         11111111111111

Purple PikminEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
Clean hit
0 0 0 15% 1   Forwards 30 100 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Kick                         11111111111111
Late hit
0 0 0 12% 1   Forwards 10 100 0 4.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Kick                         11111111111111

TimingEdit

Charges between 6-7
Red, Yellow, Blue and White Pikmin 10-13, 14-18
Purple Pikmin 10-12, 13-15
Interruptible 39
Animation length 39
R, Y, B, W                                                                               
P                                                                               
Olimar                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible