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Olimar (SSB4)/Forward aerial

OverviewEdit

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HitboxesEdit

Red PikminEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 10.2% 0   32 82 0 4.4 2005 0.0 3.5 0.0 1.0x 1.0x 0%               Burn   0.0 -0.7 0.0

Yellow PikminEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 8.5% 0   32 90 0 5.5 2005 0.0 3.5 0.0 1.0x 1.0x 0%               Shock   0.0 -0.7 0.0

Blue PikminEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 8.5% 0   32 90 0 4.4 2005 0.0 3.5 0.0 1.0x 1.0x 0%               Punch   0.0 -0.7 0.0

White PikminEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 6.8% 0   32 90 0 4.4 2005 0.0 3.5 0.0 1.0x 1.0x 0%               Punch   0.0 -0.7 0.0

Purple PikminEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 11.9% 0   32 81 0 4.4 2005 0.0 3.5 0.0 1.0x 1.0x 0%               Kick   0.0 -0.7 0.0

TimingEdit

AttackEdit

Initial autocancel 1-5
Hitboxes 7-9
Ending autocancel 31-
Interruptible 43
Animation length 51
                                                                                                     
                                                                                                     

Landing lagEdit

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible