Ness (SSBU)/Up smash
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Overview
Update History
- Up smash is automatically unleashed from charging state earlier and hit less often while charging (rehit rate: 3 → 4).
- The physics of Ness' yo-yo string are stiffer. This improves the consistency of up smash at the ledge.
- The physics of Ness' yo-yo string have been reverted back to their pre-3.0.0 properties.
Hitboxes
Timing
Charges between | 9-10 |
---|---|
Hitboxes | 10-33 |
Interruptible | 53 |
Animation length | 61 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|