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Ness (SSB4)/Neutral aerial

Hitbox visualization showing Ness's neutral aerial.
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OverviewEdit

Ness' quickest aerial. It is a decent out of shield option and a good edgeguard. Its low ending lag makes it a decent approach option, and the late hit is a good combo starter.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 11% 0   20 100 0 4.2 23 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 11% 0   20 100 0 4.2 17 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 11% 0   20 100 0 5.4 3 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 7% 0   10 100 0 4.0 23 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 7% 0   10 100 10 4.0 17 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 7% 0   10 100 0 5.5 3 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

AttackEdit

Initial autocancel 1-4
Clean hit 5-12
Late hit 13-15
Ending autocancel 26-
Interruptible 36
Animation length 47
                                                                                             
                                                                                             

Landing lagEdit

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible