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Hitbox visualization showing Mythra's down tilt.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Standard 60 55 0   3.0 top 0.0 2.0 8.0 0.75× 1.0× 40%               Slash   All All            
1 0 0 4.0% 0   Standard 67 60 0   2.5 top 0.0 2.0 13.0 0.75× 1.0× 40%               Slash   All All            
2 0 0 4.0% 0   Standard 67 60 0   2.0 top 0.0 2.0 16.5 0.75× 1.0× 40%               Slash   All All            
3 0 0 3.0% 0   Standard 60 55 0   3.0 top 0.0 2.0 4.0 0.75× 1.0× 40%               Slash   All All            

TimingEdit

Hitboxes 5-7
Interruptible 21
Animation length 38
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

TriviaEdit

  • The move has a 40% trip chance that can never actually happen, due to its largely vertical launch angle.