SSBU Icon.png

Mr. Game & Watch (SSBU)/Neutral aerial

Hitbox visualization showing Mr. Game & Watch's neutral aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
3 0 0 3.0% 0   Standard 0 100 30   3.0 top 0.0 19.4 3.8 0.8× 1.0× 0%               Kick   All All            
2 0 0 3.0% 0   Standard 0 100 30   3.0 top 0.0 18.6 -2.2 0.8× 1.0× 0%               Kick   All All            
0 0 0 3.0% 0   Standard 0 100 30   2.5 top 0.0 13.0 -1.0 to 6.0 0.8× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Standard 0 100 45   2.5 top 0.0 10.0 -1.0 to 6.0 0.8× 1.0× 0%               Kick   All All            
Hit 2
3 0 0 3.0% 0   Forward 0 100 30   3.0 top 0.0 20.8 to 21.0 10.8 to 9.6 0.8× 1.0× 0%               Kick   All All            
2 0 0 3.0% 0   Backward 0 100 30   3.0 top 0.0 17.9 to 18.3 -8.8 to -7.5 0.8× 1.0× 0%               Kick   All All            
0 0 0 3.0% 0   Standard 0 100 20   3.0 top 0.0 13.0 -1.0 to 6.0 0.8× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Standard 0 100 20   3.0 top 0.0 10.0 -1.0 to 6.0 0.8× 1.0× 0%               Kick   All All            
Hit 3
3 0 0 3.0% 0   Forward 0 100 30   3.5 top 0.0 12.4 to 13.6 13.3 to 13.1 0.8× 1.0× 0%               Kick   All All            
2 0 0 3.0% 0   Backward 0 100 30   3.5 top 0.0 11.0 to 12.0 -9.9 to -9.7 0.8× 1.0× 0%               Kick   All All            
0 0 0 3.0% 0   Standard 0 100 15   3.0 top 0.0 13.0 -1.0 to 6.0 0.8× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Standard 0 100 15   3.0 top 0.0 10.0 -1.0 to 6.0 0.8× 1.0× 0%               Kick   All All            
Hit 4
0 0 0 4.0% 0   Standard 40 150 0   3.0 top 0.0 2.9 to 1.5 13.5 2.0× 1.0× 0%               Kick   All All            
1 0 0 4.0% 0   Standard 40 150 0   3.0 top 0.0 2.4 to 1.0 -10.2 to -10.0 2.0× 1.0× 0%               Kick   All All            
2 0 0 4.0% 0   Standard 40 150 0   7.5 top 0.0 12.0 to 12.2 1.8 to 3.4 2.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Hits 1-3 7-10, 12-15, 17-20
Hit 4 22-23
Ending autocancel 43-
Interruptible 43
Animation length 46
                                                                                           
                                                                                           

Landing lagEdit

Interruptible 8
Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible