SSB4 Icon.png

Mr. Game & Watch (SSB4)/Up aerial

Hitbox visualization showing Mr. Game & Watch's up aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Mr. Game & Watch uses the horn from Spitball Sparky to blow two puffs of air. The move is famous for its enormous windboxes, useful for pushing airborne opponents to disrupt their landing or allies to help them escape. While a decent kill move if both hits connect, The damaging hitboxes are unreliable, as the first hit may not link into the second.

HitboxesEdit

  This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.
ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 7% 0   20 60 0 6.5 0 0.0 14.0 0.0 1.0x 1.0x 0%               Burn  
1 0 7% 0   20 60 0 4.3 0 0.0 8.0 0.0 1.0x 1.0x 0%               Burn  
2 0 0% 0   0 100 120 13.0 19 0.0 11.0 0.0 1.0x 1.0x 0%               None  
3 0 0% 0   0 100 70 15.0 19 0.0 33.0 0.0 1.0x 1.0x 0%               None  
Hit 2
0 0 9% 0   55 98 0 6.5 0 0.0 14.0 0.0 1.0x 1.0x 0%               Burn  
1 0 9% 0   55 98 0 4.3 0 0.0 8.0 0.0 1.0x 1.0x 0%               Burn  
2 0 0% 0   0 100 120 13.0 19 0.0 11.0 0.0 1.0x 1.0x 0%               None  
3 0 0% 0   0 100 70 15.0 19 0.0 33.0 0.0 1.0x 1.0x 0%               None  

TimingEdit

Initial autocancel 1-5
Hit 1 6-12
Hit 2 20-22
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel