SSBB Icon.png
SSB4 Icon.png
SSBU Icon.png

Monolith Soft

From SmashWiki, the Super Smash Bros. wiki
Revision as of 22:37, September 3, 2019 by The Jacketed Terrapin (talk | contribs) (I would add in the universes the Kyoto branch was involved in, but I don't think they had too major of a role in the developments of those universe's respective installments they've worked on.)
Jump to navigationJump to search
Monolith Soft
Monolith Soft logo.png
Type Subsidiary
Founded October 1st, 1999
Headquarters JapanTokyo, Japan
Industry Video Game Development
Products Video Games
Employees 209
Parent Nintendo
Website www.monolithsoft.co.jp (Japanese)

Monolith Soft (株式会社モノリスソフト, Monolith Soft kabushiki gaisha) is a Japanese game developer. They were founded on October 1st, 1999 by a group of former Squaresoft employees. Formerly a subsidiary of Namco Bandai Holdings and a developer of games for multiple systems, the company was acquired by Nintendo in 2007, and since that time has made games exclusively for Nintendo systems. Monolith Soft was involved with the development of Super Smash Bros. Brawl.[1] The company's main representation in Smash is through the Xenoblade franchise, which is represented in Super Smash Bros. 4 and Super Smash Bros. Ultimate as a major series through the inclusion of Shulk, the main protagonist of Xenoblade Chronicles. Other Monolith Soft-developed series with lesser representation in Smash include Baten Kaitos, Soma Bringer, and Disaster: Day of Crisis.

Smash Development History

2008

References