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Mii Swordfighter (SSBU)/Side special/Default

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Airborne Assault.
Hitbox visualization showing Mii Swordfighter's side special 1, Airborne Assault.
Hitbox visualization showing Mii Swordfighter's side special 1, Airborne Assault, when hitting someone.


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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Dash
0 0 0 0.0% 0   Forward 0 0 0   3.7 top 0.0 12.0 to 3.5 6.0 0.0× 1.0× 0%               None   No Floor All            
Hit
0 0 0 14.0% 0   Forward 70 85 0   7.0 top 0.0 4.0 to 1.5 11.0 1.4× 1.0× 0%               Kick   All All            

TimingEdit

DashEdit

Grounded 25-60
Aerial 30-65
Animation length (grounded, aerial) 109, 114
Grounded                                                                                                                                                                                                                                     
Aerial                                                                                                                                                                                                                                     

HitEdit

Hitbox 2-5
Interruptible 51
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible