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Mii Swordfighter (SSBU)/Neutral special/Custom 1

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Shuriken of Light.
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OverviewEdit

Update HistoryEdit

  1.1.0

  •   Shuriken of Light has more range (life: 30 → 38).

  3.0.0

  •   Shuriken of Light deals less shield damage (0 → -1/-1.5/-2.5/-3 (earliest/early/clean/late)).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Earliest hit
0 0 0 2.0% -1.0   Speed-based 20 45 0   2.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Early hit
0 0 0 2.0% -1.0   Speed-based 20 45 0   2.0 top 0.0 0.0 0.0 to -3.5 1.0× 1.0× 0%               Slash   All All            
Mid hit
0 0 0 3.5% -1.5   Speed-based 20 45 0   2.0 top 0.0 0.0 0.0 to -2.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 5.0% -2.5   Speed-based 20 45 0   2.0 top 0.0 0.0 0.0 to -2.0 1.0× 1.0× 0%               Slash   All All            
Latest hit
0 0 0 6.5% -2.5   Speed-based 20 45 0   2.0 top 0.0 0.0 0.0 to -2.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 13, 14-20, 21-28, 29-36, 37-50
Interruptible 38
Animation length 50
                                                                                                   
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible