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Mii Swordfighter (SSBU)/Forward smash

Hitbox visualization showing Mii Swordfighter's forward smash.
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OverviewEdit

Mii Swordfighter rears back before thrusting forward with a downward diagonal slash. With no rage and DI'd correctly, its sweetspot at the tip KOs middleweights around 100% from center stage, while the middle hit KOs around 110%, and the inmost sourspot KOs around 115%. Its startup at 15 frames and horizontal reach is rather average for a forward smash, but its severe 42 frames of ending lag makes it very punishable, being at -34 or -33 frames of disadvantage on shield, giving opponents enough time to drop their shield and punish with their own smash attack. This severe punishibility limits its use to punishes and hard reads.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 14.0% 0   Forward 39 100 0   2.8 top 0.0 5.5 8.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 15.0% 0   Forward 39 100 0   2.8 top 0.0 5.5 12.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 16.0% 0   Forward 39 99 0   2.8 top 0.0 5.5 17.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

Charges between 9-10
Hitboxes 15-17
Interruptible 60
Animation length 61
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible