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Mii Gunner (SSBU)/Neutral aerial

Hitbox visualization showing Mii Gunner's neutral aerial.
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OverviewEdit

Mii Gunner swings their cannon around their body. Its one of the Gunners best move, due to its size, speed, and occasional combo potential. Making it a very extensive and versatile move in their kit. It also hold some of the best stats for Gunner's non-special moves. Coming out on frame 8, ending off on frame 20, is decently safe on shield and cancels from any kind of jump.The damage and knockback on this move is also constant throughout. Coupled with its long active frames. Makes it essential for Mii Gunner's close-up game.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 10.0% 0   Standard 65 40 0   5.5 handr 5.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 65 40 0   5.5 handr 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-3
Hitboxes 8-21
Ending autocancel 35-
Interruptible 42
Animation length 55
                                                                                                             
                                                                                                             

Landing lagEdit

Interruptible 12
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible