OverviewEdit
Mii Gunner swings their cannon around their body. Its one of the Gunners best move, due to its size, speed, and occasional combo potential. Making it a very extensive and versatile move in their kit. It also hold some of the best stats for Gunner's non-special moves. Coming out on frame 8, ending off on frame 20, is decently safe on shield and cancels from any kind of jump.The damage and knockback on this move is also constant throughout. Coupled with its long active frames. Makes it essential for Mii Gunner's close-up game.
HitboxesEdit
TimingEdit
AttackEdit
Initial autocancel | 1-3 |
---|---|
Hitboxes | 8-21 |
Ending autocancel | 35- |
Interruptible | 42 |
Animation length | 55 |
Landing lagEdit
Interruptible | 12 |
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Animation length | 29 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|