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Mii Gunner (SSBU)/Forward smash

Hitbox visualization showing Mii Gunner's forward smash.
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OverviewEdit

Update HistoryEdit

  11.0.0

  •   Forward smash has increased attack range towards Mii Gunner, removing a blind spot in the move.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Multihits
0 0 4 1.8% 0   Forward 0 100 7   1.0 top 0.0 7.5 37.0 0.66× 0.7× 0%               Kick   All All            
1 0 4 1.8% 0   Forward 0 100 5   1.0 top 0.0 7.5 36.0 to 10.0 0.66× 0.7× 0%               Kick   All All            
Final hit
0 0 0 7.5% 0   Forward 53 137 0   3.2 top 0.0 7.5 40.0 to 12.0 3.0× 0.0× 0%               Kick   All All            

TimingEdit

Charges between 5-6
Multihits 17-38 (rehit rate: 4)
Final hit 40
Interruptible 78
Animation length 90
                                                                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible

TriviaEdit

  • The multihits' ID 0 hitbox is coded as an extended hitbox despite not being actually extended, which prevents it from interpolating.