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Mii Gunner (SSBU)/Forward aerial

Hitbox visualization showing Mii Gunner's forward aerial.
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OverviewEdit

Update HistoryEdit

  2.0.0

  •   Forward air autocancels earlier (frame 49 → 44).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 8.0% 0   Speed-based 47 83 0   2.0 top 0.0 0.0 0.0 to -9.0 1.0× 1.0× 0%               Mii Gunner Blast   All All            
Clean hit
0 0 0 8.0% 0   Speed-based 47 83 0   2.8 top 0.0 0.0 to -1.0 0.0 1.0× 1.0× 0%               Mii Gunner Blast   All All            
Late hit
0 0 0 6.0% 0   Speed-based 60 62 0   1.8 top 0.0 0.0 to -1.0 0.0 1.0× 1.0× 0%               Mii Gunner Blast   All All            

TimingEdit

AttackEdit

The move adds backward speed of 1 (in units per frame) to the Mii Gunner on frame 12.

Early hit 12
Clean hit 13-16
Late hit 17-20
Ending autocancel 44-
Interruptible 44
Animation length 64
                                                                                                                               
                                                                                                                               
                                                                                                                               

Landing lagEdit

Interruptible 13
Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
  
Prop event
 
Interruptible

Laser parametersEdit

X/Y offsets [5, 0]
Lifetime 9 frames
Initial speed 3.5
Friction 0.2
Can pierce opponents? No