OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0   70 25 0 2.5 22 -2.7 0.0 0.0 1.2x 1.0x 0%               Burn  
1 0 3% 0   70 25 0 6.0 22 6.5 0.0 0.0 1.2x 1.0x 0%               Burn  
2 0 3% 0   30 25 0 6.0 22 6.5 0.0 0.0 1.2x 1.0x 0%               Burn  
3 0 3% 0   50 25 0 6.5 22 7.8 0.0 0.0 1.2x 1.0x 0%               Burn  
Hit 2
0 0 2.5% 0   55 25 0 2.5 22 -2.7 0.0 0.0 1.2x 1.0x 0%               Burn  
1 0 2.5% 0   55 25 0 6.0 22 6.5 0.0 0.0 1.2x 1.0x 0%               Burn  
2 0 2.5% 0   30 25 0 6.5 22 7.8 0.0 0.0 1.2x 1.0x 0%               Burn  
Hit 3
0 0 2.5% 0   50 25 0 2.5 22 -2.7 0.0 0.0 1.2x 1.0x 0%               Burn  
1 0 2.5% 0   50 25 0 6.0 22 6.5 0.0 0.0 1.2x 1.0x 0%               Burn  
2 0 2.5% 0   30 25 0 6.5 22 7.8 0.0 0.0 1.2x 1.0x 0%               Burn  
Hit 4
0 0 2.5% 0   40 25 0 2.5 22 -2.7 0.0 0.0 1.2x 1.0x 0%               Burn  
1 0 2.5% 0   40 25 0 6.0 22 6.5 0.0 0.0 1.2x 1.0x 0%               Burn  
2 0 2.5% 0   30 25 0 6.5 22 7.8 0.0 0.0 1.2x 1.0x 0%               Burn  
Hit 5
0 0 6% 0   50 150 0 3.0 22 -2.7 0.0 0.0 1.2x 1.0x 0%               Burn  
1 0 6% 0   50 150 0 8.5 22 7.8 -0.5 0.0 1.2x 1.0x 0%               Burn  

TimingEdit

Charges between 7-8
Hits 1-4 11-12, 15-16, 19-20, 23-24
Hit 5 27-28
Interruptible 56
Animation length 65
                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible