Mii Brawler up throw hurtbox visualization
MiiBrawlerUThrowSSBU.gif

OverviewEdit

Mii Brawler shoves the opponent into the air with an open palm. Up throw's high base knockback prevents this move from comboing past 0%, where it is possible to connect into an up air, though this combo compared to any aerial out of down throw is unconventional. The low knockback growth of up throw also prevents it from being a viable kill throw. However, up throw deals the most damage out of any of Mii Brawler's throws at 11% (13.8% in 1v1s), making it a decent throw to use at high percents to simultaneously set up a juggling situation and make Mii Brawler's kill options even more lethal.

Throw DataEdit

Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw 0 11.0%   Forward 100 30 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

During frame 14, the move inflicts 8 frames of hitlag to both Mii Brawler and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.

Invincibility 1-16
Throw Release 16
Interruptible 40
Animation length 66
                                                                                                                                   
                                                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible