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Mii Brawler (SSBU)/Up special/Custom 2

Hitbox visualization for Mii Brawler's Thrust Uppercut
Hitbox visualization showing Mii Brawler's up special 3, Thrust Uppercut.
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OverviewEdit

Update HistoryEdit

  4.0.0

  •   Thrust Uppercut's final hit has more knockback scaling (58 → 71).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 0.8% 0   Forward 0 100 170   3.5 top 0.0 5.5 to 12.5 3.5 0.5× 0.0× 0%               Punch   All All            
1 0 0 0.8% 0   Standard 0 100 160   5.0 top 0.0 8.0 5.0 0.5× 0.0× 0%               Punch   All All            
Hits 2-3
0 0 0 0.8% 0   Standard 0 100 80   6.0 top 0.0 13.0 to 22.0 6.0 0.5× 0.0× 0%               Punch   All All            
1 0 0 0.8% 0   Forward 0 100 90   4.0 top 0.0 21.0 to 23.0 7.0 0.5× 0.0× 0%               Punch   All All            
Hit 4
0 0 0 0.8% 0   Standard 0 100 80   6.0 top 0.0 14.0 to 22.0 6.0 0.5× 0.0× 0%               Punch   All All            
1 0 0 0.8% 0   Forward 0 100 90   4.0 top 0.0 21.0 to 23.0 7.0 0.5× 0.0× 0%               Punch   All All            
Hit 5
0 0 0 0.8% 0   Standard 0 100 50   6.0 top 0.0 14.0 to 22.0 6.0 0.8× 0.0× 0%               Punch   All All            
1 0 0 0.8% 0   Standard 0 100 90   4.0 top 0.0 21.0 to 23.0 6.0 0.8× 0.0× 0%               Punch   All All            
Hit 6
0 0 0 9.0% 0   Standard 74 71 0   8.7 top 0.0 20.0 0.0 to 6.0 1.7× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Arm intangibility 3-7
Hits 1, 2, 3, 4, 5 3-4, 6-7, 9-10, 12-13, 15
Hit 6 20-21
Animation length 54
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible