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Mewtwo (SSBM)/Neutral attack/Infinite

Hitbox visualization showing Mewtwo's rapid jab.
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OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 2% 0   0 70 0 3.1248 35 1.1718 0.0 0.0             Burn
1 0 2% 0   0 70 0 6.2496 35 1.5624 0.0 -4.2966             Burn

TimingEdit

Note: the timing for all hitboxes are increased by 1 frame following the first loop.
Animation length is only for the ending lag.

Hitbox 1 13, 20, 27, 34, 41, 48, 55...
Animation length 14
                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point