Hitbox visualization showing Mewtwo's up smash.

OverviewEdit

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Update HistoryEdit

  1.0.8

  •   Up smash's first hitbox's size decreased: 6.2u → 3u.

  1.1.5

  •   Up smash's ending lag has been reduced: 74 frames → 65.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 1% 0   0 100 90 3.0 0 0 11.0 to 11.7 -6.0 to 7.5 1.0x 1.0x 0%               Burn  
Linking hits
0 0 1% 0   0 100 18 4.6 0 0 22.0 -5.8 1.0x 1.0x 0%               Burn  
1 0 1% 0   0 100 18 4.6 0 0 22.0 5.8 1.0x 1.0x 0%               Burn  
2 0 1% 0   0 100 40 3.5 0 0 14.0 0.0 1.0x 1.0x 0%               Burn  
3 0 1% 0   0 100 5 4.0 0 0 23.6 0.0 1.0x 1.0x 0%               Burn  
Final hit
0 0 10% 0   60 107 0 6.4 0 0.0 22.0 -7.0 1.0x 1.0x 0%               Burn  
1 0 10% 0   60 107 0 6.4 0 0.0 22.0 7.0 1.0x 1.0x 0%               Burn  
2 0 10% 0   60 107 0 5.2 0 0.0 23.0 0.0 1.0x 1.0x 0%               Burn  
3 0 10% 0   60 107 0 4.0 0 0.0 14.0 0.0 1.0x 1.0x 0%               Burn  

TimingEdit

Charges between 4-5
Hit 1 9
Linking hits 10-11, 14-15, 18-19, 22-23, 26-27, 30-31
Final hit 34-35
Interruptible 69
Animation length 94
                                                                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible