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Mewtwo (SSB4)/Back aerial

Hitbox visualization showing Mewtwo's back aerial.

OverviewEdit

Mewtwo flips its gigantic tail in an upward direction behind itself. Like Mewtwo's other aerial attacks, this is an extremely versatile move, notably able to generate a Wall of pain against certain characters at certain percentages. Additionally, its tail has the ability to semi-Shark opponents standing on the ledge when used off-stage, giving the character a move that can be hard to predict against while attempting to recover.

Update HistoryEdit

  1.1.0

  •   Back aerial's inner hitbox's size increased: 5.1u → 5.5u.
  •   Back aerial's landing lag has been reduced: 21 frames → 17.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   20 90 0 5.5 0 0.0 12.0 -7.7 1.0x 1.0x 0%               Punch  
1 0 11% 0   20 90 0 4.5 1005 1.0 0.0 -2.0 1.0x 1.0x 0%               Punch  
2 0 9% 0   20 90 0 3.4 1007 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

AttackEdit

Initial autocancel 1-2
Hitboxes 13-17
Ending autocancel 38-
Interruptible 40
Animation length 50
                                                                                                   
                                                                                                   

Landing lagEdit

Animation length 17
                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible