Hitbox visualization showing MetaKnight's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 4.0% 0   Standard 30 128 0   3.5 top 0.0 19.0 3.5 to -5.5 1.0× 1.5× 0%               Slash   All All            
1 0 0 4.0% 0   Standard 30 128 0   3.0 top 0.0 19.0 to 16.0 4.5 to 9.5 1.0× 1.5× 0%               Slash   All All            
2 0 0 4.0% 0   Standard 30 128 0   3.0 top 0.0 19.0 to 16.0 -6.5 to -11.5 1.0× 1.5× 0%               Slash   All All            

TimingEdit

AttackEdit

Initial autocancel 1-5
Hitboxes 6
Ending autocancel 24-
Interruptible 27
Animation length 36
                                                                       
                                                                       

Landing lagEdit

Interruptible 10
Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible