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Meta Knight (SSBU)/Forward throw

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Hitbox visualization showing Meta Knight's forward throw.

OverviewEdit

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 6.0% 0   Forward 10 100 0   6.0 toer 4.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Forward 10 100 0   6.0 toer 4.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Forward 10 100 0   4.0 top 0.0 8.0 10.0 1.0× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 50 140 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

TimingEdit

Invincibility 1-10
Clean hit 8
Late hit 9
Throw Release 10
Interruptible 28
Animation length 51
                                                                                                     
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible