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Meta Knight (SSBU)/Back aerial

Hitbox visualization showing Meta Knight's back aerial.

OverviewEdit

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Performs three backward slashes. Has low startup lag, but a noticeable amount of ending lag. Useful to edgeguard opponents as well as starting up combos effectively.

Update 8.0.0 improves the move by making the first two hits having weight-independent knockback. This allows it to connect more reliably. It also uses set knockback on grounded opponents. This improves its combo potential more effectively.

Update HistoryEdit

  8.0.0

  •   Back aerial's first two hits have weight-independent knockback, and use set knockback against grounded opponents (50 base/90 scaling → 55 set/100 scaling). This allows them to both connect reliably into the third hit and start combos more effectively.

  13.0.1

  •   The first two hits of back aerial deal 0.5% more damage (1.5% → 2%).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-2
0 0 0 2.0% 0   Backward 0 100 90   4.2 top 0.0 4.5 -15.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 2.0% 0   Backward 0 100 90   4.2 top 0.0 2.5 to 6.5 -9.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 2.0% 0   Backward 0 100 55   4.2 top 0.0 4.5 -15.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 2.0% 0   Backward 0 100 55   4.2 top 0.0 2.5 to 6.5 -9.0 1.0× 1.0× 0%               Slash   All All            
Hit 3
0 0 0 4.0% 0   Backward 30 198 0   5.2 top 0.0 7.0 -15.0 2.0× 1.0× 0%               Slash   All All            
1 0 0 4.0% 0   Backward 30 198 0   5.0 top 0.0 2.5 to 6.5 -9.0 2.0× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

Initial autocancel 1-6
Hits 1-2 7-8, 13-14
Hit 3 20-21
Ending autocancel 40-
Interruptible 52
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Interruptible 12
Animation length 17
                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible