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Meta Knight (SSBB)/Forward tilt/Hit 2

For an overview of the overall natural combo, see here.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   14 88 0 4.0 Root 0.0 6.4 5.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   8 88 0 5.0 Root 0.0 6.4 12.0 1.0x 1.0x 0%               Slash  
2 0 3% 0   8 88 0 5.0 Root 0.0 6.4 19.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitbox 2
Earliest continuable frame 4
Continuation window 4-30
Animation length 27
                                                           
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point