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Meta Knight (SSB4)/Back throw

Hitbox visualization showing Meta Knight's back throw.

OverviewEdit

Meta Knight lays his opponent on the ground behind him, before warping and slashing their back. Its high damage and knockback make it useful for starting edgeguards, and it can KO outright at very high percentages. This throw has deceptively high hitstun, allowing it to link into a dash attack at very low percentages, being useful as a DI mix-up.

Throw and Hitbox DataEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 7% 0   Forwards 10 100 0 6.0 0 4.0 5.5 -2.0 1.0x 1.0x 0%               Slash   63              
1 0 0 7% 0   Forwards 10 100 0 4.0 0 0.0 5.5 4.0 1.0x 1.0x 0%               Slash   63              

ThrowEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 3%   Forwards 60 140 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

Invincibility 1-18
Hitboxes 16-17
Throw Release 18
Animation length 34
Interruptible 35
                                                                   
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point