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Mega Man (SSB4)/Down tilt

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< Mega Man (SSB4)
Revision as of 15:24, September 13, 2020 by PorpleBot (talk | contribs) (Text replacement - " " to " ")
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Hitbox visualization showing Mega Man's down tilt.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8% 0 AngleIcon70.png 80 70 0 3.5 0 0.0 3.0 3.7 1.0x 1.0x 40% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
Late hit
0 0 5% 0 AngleIcon50.png 80 56 0 3.5 0 0.0 3.0 3.7 1.0x 1.0x 40% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png