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Marth down throw hurtbox visualization
MarthDThrowSSBU.gif

OverviewEdit

Throw DataEdit

Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw 0 4.0%   Forward 95 57 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

PropertiesEdit

  • During frame 15, the move inflicts 5 frames of hitlag to both Marth and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
  • If used at an edge, the opponent is pushed 2 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
Invincibility 1-16
Throw Release 16
Interruptible 43
Animation length 51
                                                                                                     
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible