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Mario (SSBU)/Neutral attack/Hit 2

Hitbox visualization for Mario's jab 2
Hitbox visualization showing Mario's second jab.

OverviewEdit

Mario thrusts his right fist and his body forward. The second hit of neutral attack deals 1.7% damage. If the opponent missed the tech, the player can jab lock after performing the first hit of neutral attack, which can be followed up by a down tilt or down smash.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.7% 0   Forward 20 30 0   3.0 shoulderr 1.4 0.0 0.0 1.2× 1.0× 0%               Punch   All All            
1 0 0 1.7% 0   Forward 20 30 0   1.5 bust 0.0 0.0 0.0 1.2× 1.0× 0%               Punch   All All            
2 0 0 1.7% 0   Forward 15 15 0   4.0 armr 4.2 0.0 0.0 1.2× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 2-3
Continuability window 6-24
Interruptible 22
Animation length 25
                                                 
                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible