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Mario (SSBU)/Floor attack (front)

Hitbox visualization showing Mario's getup attack when laying on his front.
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OverviewEdit

Mario gets up while punching behind and in front of himself.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 -12.0 to -5.0 1.0× 1.0× 0%               Punch   All All            
Hit 2
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 12.0 to 5.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Intangibility 1-22
Hit 1 16-17
Hit 2 21-22
Interruptible 46
Animation length 51
                                                                                                     
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible