SSBM Icon.png

Mario (SSBM)/Neutral aerial

Hitbox visualization showing Mario's neutral aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean
0 0 12% 0   20 100 0 2.7342 55 0.7812 0.0 0.0             Kick
0 0 12% 0   20 100 0 2.7342 49 0.7812 0.0 0.0             Kick
Late
0 0 8% 0   15 100 0 2.7342 55 0.7812 0.0 0.0             Kick
0 0 8% 0   15 100 0 2.7342 49 0.7812 0.0 0.0             Kick

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 3-6
Late hit 7-32
Ending autocancel 36-
Interruptible 46
Animation length 45
                                                                                         
                                                                                         

Landing lagEdit

Animation length 16
L-cancelled animation length 8
Normal                                 
L-cancelled                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel