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Mario (SSBM)/Forward smash

Mario forward smash hitbox visualizations
MarioFSmashUpSSBM.gif
MarioSSBMForwardSmash.gif
MarioFSmashDownSSBM.gif

OverviewEdit

Mario rears back and thrusts his palm forwards, producing a decently-sized burst of flame and dealing flame damage to anyone it connects with. It is the 13th most powerful forward smash in Melee, and relatively quick. However, its range is somewhat subpar, and connecting with the sourspot on Mario's arm results in much weaker knockback. It can be angled up or down, and when fully charged, sweetspotted, and angled up, can KO at 72%. The sweetspot has transcendental priority.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Angled up
0 0 19% 0   25 95 0 3.906 0 0.0 11.718 12.3039             Burn
1 0 15% 0   25 96 0 3.5154 0 0.0 9.765 8.5932             Punch
2 0 15% 0   25 96 0 1.953 29 0.0 0.0 0.0             Punch
Angled forward
0 0 18% 0   25 95 0 3.906 0 0.0 7.6167 14.2569             Burn
1 0 11% 0   25 96 0 3.5154 0 0.0 7.4214 9.3744             Punch
2 0 10% 0   25 96 0 1.953 29 0.0 0.0 0.0             Punch
Angled down
0 0 17% 0   25 95 0 3.906 0 0.0 3.5154 12.8898             Burn
1 0 13% 0   25 96 0 3.5154 0 0.0 4.2966 8.9838             Punch
2 0 13% 0   25 96 0 1.953 29 0.0 0.0 0.0             Punch

TimingEdit

Charges between 5-6
Hitbox 12-16
Animation length 41
                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox

TriviaEdit

  • Is commonly called the "Scorpion Sting," named after Mang0's "Scorpion Master" alias although its official Japanese name is the "Fire Palm Strike" (ファイア掌底, Fire Palm Strike).